marie-eve levasseur


visual artist









© marie-eve levasseur 2019
built with Indexhibit

SKIN | TACTILITY | SURFACES | CONTENT | HUMAN BODY | PROSTHESIS
THE OTHER | INTERACTIONS | POTENTIAL EMANCIPATION
or
Are Images and Words Enough to Transmit the Complexity of Intimacy?

There are many reasons why one’s social life takes place, to a certain extent, on and in her or his screen. Failed attempts to connect socially, inherent cultural or language barriers, or just the feeling of not belonging within a specific group or location can lead to a search for connection and intimacy in one’s personal mobile device. Such experiences brought me to intensify my research on the screen space, what it allows and what it does not yet provide. This common but personal space enables an advantageous speed of exchanges, possibilities and flexibilities of a ubiquitous way of existence and a suppression of physical or even temporal distances. We are becoming partially nomadic without necessarily moving.

My work deals with intimacy, interactions, mediating devices as extensions and perception of language or images through screens. The mediating surface of our bodies (the skin) and the communicating surface of our devices (the screen) are the core elements of my research. How we perceive these by means of touch and how we position the informational or emotional content of our interactions inside or outside these surfaces, the outside becoming an extension or a prosthesis to the body, allowing us to perform life differently.

We, human or non-human, never stop producing DATA, that is to say, an informational flow of language and meaning through texts, images and bodies. That makes us assist a gradual mutation in the way we share information, use written langages, express emotions and (re)present ourselves. Tactility is also gaining importance in the way we touch our machines while losing some in the way we touch each other. I am especially fascinated by the current changes in communication, integrating totally (touch) screens and devices (machines) into human interactions. Looking at these metamorphoses is particularly relevant to my artistic process.

I orientate my praxis in an affirmative, critical and propositional way. Using diverse forms and techniques like video, installation, sculpture and 3D animation, it questions the proximity of technological and organic surfaces in a posthuman context as well as our perception of device-mediated content. Silicon, porcelain, digital images, fabric and light are currently relevant material in my work. The method I use feeds from feminist science fiction and its emancipatory potential. Inspired by thinkers such as Donna Haraway and Rosi Braidotti, my projects use speculative fabulation; imagined situations with fictive devices to open a space to reflect upon the way we get along in the system we live in. My work is multidisciplinary and allows a continuous learning of new techniques, where DIY and open source become part of my self-taught posture.